Frequently Asked Questions?
First, what means peer to peer?
In a P2P (peer to peer) network, the “peers” are computer systems which are connected to each other via the Internet. Files can be shared directly between systems on the network without the need of a central server. In other words, each computer on a P2P network becomes a file server as well as a client. The only requirements for a computer to join a peer-to-peer network is an Internet connection and P2P software (VidictPeer).
How does Vidict Peer work?
Vidict Peer works alongside of a publisher’s origin server and CDN architecture. We use WebRTC to create a peer-to-peer mesh network that helps users load video content from each other.
- Handling 40 million video session per month.
- Served video in almost each place on Earth.
- Increase of 60% in video delivery capacity for such clients.
Does Vidict Peer work on mobile devices?
Yes. Vidict Peer is available on mobile devices also. They can benefit from P2P by downloading from other peers.
How secure is the Vidict Peer service?
Vidict Peer uses the WebRTC data channel to transfer data between users. The data channel is secured using SCTP protocols and TLS encryption. Communication with the Vidict Peer backend is done via secured WebSocket, which also uses TLS encryption.
About VidictPeerThe delimma of current video CDN infrastructures is when many users are watching a video, it puts a lot of strain on the whole CDN, compromising the quality of video playback. This is where VidictPeer comes to rescue, it will help increase the capacity of your current CDN without investing extra in servers and bandwidth. With VidictPeer enabled, the viewer's device will act as a distribution node, resulting in reduction of bandwidth requirement of existing CDN and increase in CDN capacity.
VidictPeer is a cost effective solution for content providers experiencing high load during peak times.It will also decrease the video latency as the video will be delivered to the user by nearest peer, instead of a server in another country.